
Hey, just posting up my final from Adv. Env. Was very rushed near the end, so there are a number of things I'd like to fix given the time, but as a bit of a sketch, I'm very happy with the turn out.
I set out to make a scene that seemed very epic in its scale and atmosphere, and I think it came out pretty well. Getting to play with depth of field in Viewport 2.o was super fun, and gives a much truer preview of how it'll look in-engine.
No comments:
Post a Comment